VOXEL REFLECTIONS
1.0.0-rc.1Open the lab ↗GitHub ↗

Changelog

1.0.0-rc.1

Initial release candidate with world-space voxel reflection tracing, exact occupied-cell DDA for smooth receivers, six-direction cone filtering for rough receivers, static scene/material capture, direct-light injection, material lifecycle bindings, an interchangeable volume contract and an optional upstream VXGI adapter.

Includes asset-free examples, CPU tests, GPU readback comparison, semantic image checks, ESM output, isolated declarations and release-gate documentation.

  • Prepared the unscoped three-voxel-reflections package and reproducible npm lockfile.
  • Fixed r186 declaration compatibility for material nodes, texture LODs and vertex tuples.
  • Fixed native directional VXGI sharp reflections by materializing shared sampling coordinates before conditional atlas branches.
  • Added real native WebGPU and hardware WebGL2 validation on Apple M4 / Chrome 152, including the upstream GPU voxelizer and resource lifecycle tests.
  • Added isolated tarball consumer validation, rendered documentation, GitHub Pages deployment and desktop/mobile example checks.
  • Kept RC status pending cross-vendor native testing and performance characterization.